Playing violent video games

1-Name and describe five instruments used to measure psychopathy.

2-Does playing violent video games increase the probability that children and adolescents will behave in a violent manner?

3-Compare and contrast a) overt and covert acts of aggression; b) reactive and proactive aggression.

4- How has the media affected public perception of mental disorder and violence?

5-What are status offenses? Give examples as well.

6-Describe guilty but mentally ill statutes. Why do many legal scholars oppose them?

7-Identify and include symptoms of the four diagnostic categories most relevant to criminal behavior.

Requirements: Answer each questions

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